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About

 

I am a passionate 19-year-old game developer from Bulgaria.

I was playing games since I was a kid and becoming a game developer has always been my dream. I treat every project I take on as an exciting opportunity for me to learn, grow, and develop something unique.

Game Development Vision

 

Interactivity and self-expression are the cornerstones of my game development philosophy. By seamlessly integrating interactive elements into gameplay mechanics, I try to create engaging and immersive experiences that allow players to shape their own unique journey and play my games the way THEY want.

Education

 

2022 - Now

Hanze University of Applied Sciences

Creative Media and Game Technologies

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My skills

Game Design

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  • ​Knowledge of game design theories and practices. Specializing in game mechanics and player <---> game relationship.

  • Knowledgeable with various testing, prototyping and iterating methods (Play Testing, Usability testing, etc.)

  • User Research techniques (Focus groups, Observation, "Wizard of Oz", etc.)

  • Can create various documentation (description of mechanics/systems, GDDs, technical requirements for developers, Miro schemes, Moodboards, etc.).

Programming

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  • Experience with various game engines: Unity, Unreal Engine 5, GameMaker.

  • Mostly focus on Gameplay Programming. I have a passion for working on various mechanics, interactions and unique connections between them.

  • Used various asset packages, plugins and extensions on my projects that are common in the industry (Unity Dialogue System and others.)

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